I wanted to ask about how he’s found stepping back from the limelight, and how the whole ‘not talking about my games until release’ is working out. He apparently had no games to discuss, but regardless I went along for a chat. In the four years since, he popped up briefly in late 2016 to discuss his game The Trail, after it was released and available to the public, and then went back to quietly making the next thing.īearing this in mind, I was pleasantly surprised when Molyneux agreed to an interview on a cold wet morning last week in Guildford. To his credit Molyneux has, despite the occasional interview on other topics, largely stuck to that. This period came to an end with Molyneux saying to various press, myself included, that he was going to stop talking about his work prior to release.
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